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Macromedia Flash MX : The Complete Reference

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00000007480TR897.7 .U52 2002 (General Book)Available - Ada

Publisher :McGraw-Hill/Osborne , 2002

From Book News, Inc.Explains how to create vector graphic images for web sites with the Flash program. The author focuses on animating productions, publishing Flash movies, ActionScript programming, and supplementary applications. Topics include organizing frames in a timeline, controlling drawn objects, storing objects in libraries, importing graphics, adding sounds, creating tweens, masking techniques, ActionScript operators, and manipulating ActionScript objects. The CD-ROM contains trial versions of Toon Boom Studio, Swift 3D, and Canvas 8.Book News, Inc.?, Portland, OR Book DescriptionGet comprehensive coverage of the all new features and expanded functionality of the latest version of Flash. This authoritative guide can show you how to use Flash with confidence to create stunning and compact navigation interfaces, plus long-form animation, and other effects on the Web. For users at every level, this soup-to-nuts resource is essential reading. From the Back CoverThe Most Comprehensive Resource Available on Flash! It's almost impossible to spend any time online and not encounter the brilliance of Macromedia Flash. Whether it's in showcasing graphics or text, animation or movies, sound or interactivity, Flash is among a small handful of elite applications that have fueled the spectacular emergence of the Web. Macromedia Flash MX: The Complete Reference contains seven distinct sections and nearly 30 chapters devoted to delivering information on every aspect of this powerful tool. From graphics and animation, to interactivity, to the ActionScript language, learn to use all aspects of Flash--and see for yourself why Flash is among the most successful and popular Web applications. *Ease the drawing process by selecting job-appropriate tools, using layers, and grouping objects *Dissect existing movies to learn how they have been constructed *Import a variety of graphic files--bitmap or vector--then optimize and reduce file size *Increase the efficiency of movie-making by reusing assets through libraries *Enhance and enliven your Flash presentations by adding sound *Master sophisticated interactive techniques like interactive buttons and nested movie clips *Accomplish all your animation goals with tweening or ActionScripting *CD-ROM includes trial versions of Swift 3D, Toon Boom Studio, and Canvas 8--plus code samples and .fla files



(Source : amazon.com)

Series Title
-
Call Number
TR897.7 .U52 2002
Publisher Place New York
Collation
xxvii, 721p.: ill.; 23cm.+1 computer optical disc
Language
English
ISBN/ISSN
0072134879
Classification
T
Media Type
-
Carrier Type
-
Edition
-
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